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Hard Ops Modelling Dump #7

These are images made over the course of developing Hard Ops Version 9 / And Boxcutter 6.5. For Blender of course.
All the renders are rendered in Cycles except for a couple which used Octane.
https://gumroad.com/l/hardops
https://gumroad.com/l/BoxCutter

However DecalMachine came out of nowhere and became an essential part of my workflow as well.
https://gumroad.com/l/DECALmachine

(cylinder part of collab with AR)

Blender 3d: Mech DM001

Blender 3d: Hard Ops 009 - Public Demo

Hard Ops 8.7 - Floor 5 (skip to 1645s)

Hard Ops 8.7 - Floor3

H9I2 v2